General artist and Process Manager

Summary

As an indie game developer, I have experience creating games using Unity, working on terrain generation, maze complexity, animation curves, and particle systems. I enjoy designing unique game mechanics, drawing concept art, and rigging skeletal models for animation. My focus is on creative problem-solving and delivering projects that both look good and work seamlessly. In addition, I actively participate in hackathons, where I collaborate with teams to build innovative projects under time constraints. I also manage my own personal website, ensuring it remains user-friendly and aligned with my creative vision. As a process manager, I’ve helped teams work smoothly together, quickly solving challenges and maintaining efficiency. With a passion for keeping things organized, I strive to make sure that each project I work on is both functional and enjoyable for users, whether it's a game, website, or any creative endeavor.

Skills

Soft Skills:

Communication, Creativity, Stress Management, Planning, Audience Engagement, Trend Monitoring

Hard Skills:

HTML & CSS, C# Programming, Python Development, Canva & Figma Design, Adobe Illustrator

Projects

Project 1: Development and marketing of indie game "Gravity Harmony" on social media and VK Play platform.

Project 2: Management of personal creative Telegram channel KOZ@.

Project 3: Participant in Kaliningrad Hackathon 2022.

Education

Immanuel Kant Baltic Federal University, 1st year Linguistics.